Ahead of its time
While most of the world’s fighters were still open-cockpit biplanes, Nikolai Polikarpov drew a low-wing monoplane fighter with a retractable undercarriage. The prototype was flown by Valery Chkalov, later famous for his flight to America over the North Pole. The fuselage was a wooden shell and the wings a metal structure with fabric covering; the undercarriage was raised by a hand crank the pilot had to wind.
Temperamental but agile
Its very short fuselage made the I-16 unstable in pitch: it did not forgive a pilot’s attention wandering even for a moment, and it could snap into a spin when it stalled. In return it rolled very quickly and turned tightly. Soviet pilots called it “Ishak” (donkey); in Spain the Republicans called it “Mosca” (fly) and their opponents “Rata” (rat).
From Spain to 1941
In Spain in 1936 the I-16 outclassed the biplanes; it fought the Japanese in China and at Khalkhin Gol in 1939, and the Finns in the Winter War. At Khalkhin Gol, I-16s were the first to use rockets in air combat, firing RS-82s from under their wings.
In June 1941 it was the most numerous Soviet fighter, but by then it was outclassed by the Bf 109 F. It fought on despite heavy losses; some pilots, out of ammunition, attacked by ramming (taran). It was withdrawn from the front by around 1943.
In WarSimBox
In the game it is a turn fighter and one of the fastest-rolling aircraft in the game. It turns tightly, but it snaps into a spin without warning when it stalls, so it needs care at the limit. Its four ShKAS fire very fast. It is slower than the Bf 109 E, and its carburetted engine cuts out for a moment under negative g.
Unlocked in the aircraft tree after researching Constant-speed propeller. Leads on to: Mitsubishi A6M2 Zero (Model 21).
- Top speed
- 487 km/h · 4,000 m
- Climb
- 15 m/s
- Sustained turn
- 17.1 s
- Stall speed
- 135 km/h
These figures come from the game’s flight model (climb, turn and stall at sea level).
Fly it in WarSimBox